Challenge Games // Score // Economic Status

General discussions about the release versions of Capitalism Lab
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ipaet
Posts: 3
Joined: Thu Dec 31, 2015 9:04 am

Challenge Games // Score // Economic Status

Post by ipaet »

In my opinion, the economic status falsified the score at the end of a challenge game.
Especially, when you are in the year 2020 (which is the relevant time for the total score), you control 6 industries, 81 products, merged with every competitor and you lose 20.000 points of total score just because there is a big recession in the end of the game.

Example:

2019:
Cash: 43.4xx.xxx.xxx
Profit: 9.8xx.xxx.xxx
GDP Growth: 2,00%
Stock Price: 52.000
Total Score: 58.000 (Because i own 97% of my own company i get much more point because of the private money)

2020:
Cash: 45.xxx.xxx.xxx
Profit: 7.2xx.xxx.xxx (result of the recession)
GDP Growth: -2.2%
Stock Price: 30.000
Total Score: 37.000

As an result, I lose 21.000 points of total score, because there is happening something (recession), which I can't control and influence. It's just happening.
You might say "Ok, that's like real life". I say yes, that's right, but it should be reflected in the total score in challenge games. It's not motivating, when you play an challenge game for xx hours and you lose 21.000 points cause of nothing.

BTW: Challenge Game: Real Estate Merger

Bye,
iPaet
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