Buildings.dbf in the MOD_kit does not contain any entries for the base game stores in CapLab (Toy, Computer, Drug, Discount, etc.).
Can these be added? They can't seem to be overwritten.
I ask, because this is the only thing, AFAIK, that's stopping modders from creating a mod with none of the base game data in. It would be great if mods existed that provided a completely different playing experience - products, product images, classes, stores, etc. - all new and different, but unless the default stores are added to Buildings.dbf, it seems it's not possible to replace the default buildings in the game?
