purchasing unit not filling up the inventory unit

General discussions about the release versions of Capitalism Lab
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Cue
Posts: 8
Joined: Tue Aug 28, 2012 1:20 am

purchasing unit not filling up the inventory unit

Post by Cue »

Not sure if its a bug or not.
But my purchasing unit seems to handle it self well enough, 91-98%. But still the inventory unit is not filling up.

The sales units are at 100% but the excess purchasing power of the purchasing unit should fill up the inventory unit, right??
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Purifier
Level 5 user
Posts: 210
Joined: Sat Jun 23, 2012 12:56 am

Re: purchasing unit not filling up the inventory unit

Post by Purifier »

well as you can see at the orange bars of your sales units, the demand is much higher then the supply.
In your case your purchasing unit cant keep up with buying enough gold rings to keep the sales units supplied enough... hence also why the inventory isnt being filled, all gold rings are sold emediatly.

Looking at your purchasing unit the supply there is higher then the demand (ie: the supplier of the gold rings can supply more then the purchasing unit can buy from it), my advice is you setup a 2nd purchasing unit and connect those 2 only to the inventory. Then from the inventory connect to the 4 sales units. Like the makeshift schematic i made down here:
(disregard the dots, thats so the lines are in the right positions :p)

sales...purchase...sales
........\......|....../
sales.--.Invent.--.sales
...............|
..........purchase
Cue
Posts: 8
Joined: Tue Aug 28, 2012 1:20 am

Re: purchasing unit not filling up the inventory unit

Post by Cue »

Good advice, but another purchasing unit drives up my cost and I would like to see just how much it can handle.

As I understand the bars:
The sales units are at 100% utilization, demand is higher then supply because the sales units cannot sell any more rings.
They can get more rings, because the purchasing unit is not at 100% utilization and has enough supply.

But the inventory unit is also at 100% utilization.
Cue
Posts: 8
Joined: Tue Aug 28, 2012 1:20 am

Re: purchasing unit not filling up the inventory unit

Post by Cue »

If I use your setup (its a good one, I'm not condemning it, just discussing it) would I not overwhelm the inventory unit, at what point would the utilization at 100% be right and the inventory unit be unable to supply the sales units?
Purifier
Level 5 user
Posts: 210
Joined: Sat Jun 23, 2012 12:56 am

Re: purchasing unit not filling up the inventory unit

Post by Purifier »

Cue wrote:If I use your setup (its a good one, I'm not condemning it, just discussing it) would I not overwhelm the inventory unit, at what point would the utilization at 100% be right and the inventory unit be unable to supply the sales units?
Im quickly guessing this is one of your warehouses to distribute the gold rings to your shops ?

I dont think that will happen, as you can see, know 1 purchasing unit is only able to supply nearly half of your sales units demand.
Adding 1 purchasing unit will indeed increase the costs, but also increases the sales (revenue). :mrgreen:
Since the 2nd purchase unit begins at lvl 1, it wont add the other half of supply the sales units want, but about 30%. Still the sales increases to about 70 - 80% of the demand. Ofc that increase of sales in your shops means more profit. :twisted: :twisted: :twisted:
Also this means that your inventory still wont fill up most likely. I wouldnt concern myself about the utilization of your inventory units though, if it fills up, utilization will go down, but in all my years playing Cap. games i have never seen a inventory unit not able to supply sales units properly if they are stocked.

keep in mind, warehouses are not made to produce profits, they are to distribute goods to shops to utilize the proces of making profit, so if increasing costs in that part of the link results in higher revenue (and usualy more profits) that's mote then ok in my book :)
Cue
Posts: 8
Joined: Tue Aug 28, 2012 1:20 am

Re: purchasing unit not filling up the inventory unit

Post by Cue »

I did as you suggested, and your right, after adding 2 purchasing units the inventory unit filled up sales increased (its not a warehouse) and profits went up :mrgreen:

But my point was that the utilization bar is wrong, the inventory unit is not at actually at 100% and the purchasing unit is actually at 100% even though its just showing itself at 92-97% capacity.

So the utilization slider is wrong, or am I missing something in the way they work :?:
Bajablo
Posts: 12
Joined: Wed Aug 29, 2012 5:47 am

Re: purchasing unit not filling up the inventory unit

Post by Bajablo »

the guy at the inventory is working full time.. aka. sleeping 8-)
Purifier
Level 5 user
Posts: 210
Joined: Sat Jun 23, 2012 12:56 am

Re: purchasing unit not filling up the inventory unit

Post by Purifier »

Cue wrote:I did as you suggested, and your right, after adding 2 purchasing units the inventory unit filled up sales increased (its not a warehouse) and profits went up :mrgreen:

But my point was that the utilization bar is wrong, the inventory unit is not at actually at 100% and the purchasing unit is actually at 100% even though its just showing itself at 92-97% capacity.

So the utilization slider is wrong, or am I missing something in the way they work :?:

So its a shop ? hmm interesting :)
Normaly in a shop when on equel lvl, 1 purchasing unit is able to supply and keep up with 1 sales unit.
Also i dont advice using inventories in your shops. Instead i'd use that spot for an advertising unit.
The shop is the last part in the link of production and retail, and this is mostly where you will get the profits for that link, and ofc you want to maximize that. In my opinion an inventory in a shop doesnt serve it purpose (you dont want to store stuff in a shop, you want the sell it as soon as it comes in, ofcourse in real life this works a bit different heheh). I use inventories in my factories, mines, wells etc; because its more likely you miss a "your supply of xxxxx stopped" message for them cutting your production line. (thus the inventory, keeping your shops supplied for some time, giving you time to notice and solve the problem)
I am watching my shops more often (cus of prices, branding, competition etc), so will sooner find out if im not meeting demand there.

Again these are just my point of views, opinions and advices, its up to everyone to find their own gameplay :)
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