Hello,
So I'm playing Capitalism Lab with Real World Mode and all DLCs difficulty above 300% (pats self on back) like I always play it (building a conglomerate).
Can we have an update where E-Commerce could be a general store (i.e. Amazon) or we could setup E-Commerce verticals.
Issue
My company started out in the Grocery business but since we noticed (got jealous) of the insane profit margins of the OS giant we entered that market. We would like to setup an E-Commerce store that specifically sells our 1st party software and then we would like the ability to setup a E-Commerce store for food (i.e. Web Van) as an experiment to see if we could offload some of our excess supply via that channel.
E-Commerce Verticals
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- Level 4 user
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Re: E-Commerce Verticals
Hi William,
I don't think this is going to be implemented. See the answers on the questions/requests/ideas of Rython in this topic: http://www.enlight.com/forum/viewtopic.php?f=42&t=4699
There are basicly 2 ways for enlish to implement this, either means altering the core game (by much):
The first adding a "floor" for each product catagory which players then can enable or build (like in retail stores) or some sort of pull down menu with each catagory for you to switch to see whats selling.
So yea sorry to say (again) i dont see this one coming into the game (soon), but you never know
I don't think this is going to be implemented. See the answers on the questions/requests/ideas of Rython in this topic: http://www.enlight.com/forum/viewtopic.php?f=42&t=4699
There are basicly 2 ways for enlish to implement this, either means altering the core game (by much):
The first adding a "floor" for each product catagory which players then can enable or build (like in retail stores) or some sort of pull down menu with each catagory for you to switch to see whats selling.
So yea sorry to say (again) i dont see this one coming into the game (soon), but you never know
- David
- Community and Marketing Manager at Enlight
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Re: E-Commerce Verticals
If there are enough interests from the community on this enhancement and the enhancement is practical for implementation, the dev team will consider it.There are basicly 2 ways for enlish to implement this, either means altering the core game (by much):
The first adding a "floor" for each product catagory which players then can enable or build (like in retail stores) or some sort of pull down menu with each catagory for you to switch to see whats selling.
I would suggest that you 1) provide more concrete details on how exactly you envision this to be implemented and 2) set up a poll to gauge the interest level from the community on this.