Additional Data Feeds and explanation( numbers from Pc and Internet )

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baz
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Additional Data Feeds and explanation( numbers from Pc and Internet )

Post by baz »

What i'm trying to achieve but perhaps I over elaborated with multi Os, so I have created a post just of this specific, for Davids intention and the Devs really. Sometimes it's very hard to explain what is a simple idea :D
Currently the telecoms, internet building have no connection with anything data related. For example telecoms would work regardless of how many phones pc's there are in the world, whether they were created or not. It just works on it's own, no connection. But reality is that for connectivity one needs the other. Please forgive me if this is wrong
How do we bind them into the ecosystem of the city, Stick the relevance of pc's and internet numbers to the 2 buildings that we have in the DLC, I propose a Data center to resolve this, yes it does require a new building and some mechanics. Please read the thread below for more on data centers.
https://www.capitalism2.com/forum/viewt ... 1&start=10
We have 2 data feeds as I call them the Number of Pc's and the number of internet connections, what we need to do is increase these data feeds. By doing the same as Pc's and Internet connections, we can add mobile phones, wifi routers, consoles, cars and media boxes. Forget the names if we can record it, if that what it does for pc's, then why not for the sales of phones ect ect, if the Pc's internet connections is a made up number, why not for the others I mentioned.
This gives us data feeds to the data center that finally connects the products we make to the buildings that they should be bound too.
At the moment the data feeds are relevant to a degree but would serve another purpose in the game as they are in the game right now, it just needs expanding and implementing as mentioned so it then binds the buildings into the ecosystem.
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David
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Re: Additional Data Feeds and explanation( numbers from Pc and Internet )

Post by David »

Currently the telecoms, internet building have no connection with anything data related. For example telecoms would work regardless of how many phones pc's there are in the world, whether they were created or not. It just works on it's own, no connection. But reality is that for connectivity one needs the other. Please forgive me if this is wrong
As far as I know, the telecom in the game are providers of landline Internet connections only. Wireless mobile is not simulated in the current Digital Age DLC, but there is a plan for a Smart Phone content pack that will simulate that.

You can view the number of personal computer users and PC Internet users in the Cities report's Digital page, as shown in the attached screenshot.

The number of personal computer users depends on the number desktop computers sold.
And the number of PC Internet users is based on the number of personal computer users.
The number of subscribers that the telecom companies have is always linked to the number of PC Internet users.

Hope this is clear. If you find any discrepancy, please let me know and I will inquire that with the dev team.
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baz
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Re: Additional Data Feeds and explanation( numbers from Pc and Internet )

Post by baz »

Hi David, Your correct :D, The Telecoms does relate to PC's sold or as i'm using Console thumb Candy, the amount of consoles sold not pc's in this mod.
What I would like to see I guess in more internet usage by other devices if that makes sense. SO i'm using thumb candy mod as mentioned and Consoles replaces PC's, It would be great if consoles could be there along side Pc's and then add others as mentioned in other posts.
Or you could have internet connection via modem later router, once you create a modem later router, Internet works and all devices run though that, rather than having multi devices doing the same if that's easier. When you have modem the data size is less so you can have more users as you have more capacity, then when routers (broadband) The capacity would drop but the price would increase to show more bandwidth requirement.
Telecoms could deal with Mobile/ Phones going on the logic above and data centers could deal with broadband, with Telecoms then using data centers to get access.
At the moment i'm testing with just Telecoms and after you set them up, there isn't much to Telecoms.
You could have more infrastructure, like data centers, masts, exchanges and alter the pricing so it's a very expensive industry but the profits are good also. And make the competition more niche as it's silly if 6 or more companies out of 40 are trying to do the same thing. At the moment, I have 8 competitors but I think if there were more infrastructure, there would only be 2 or 3 as a lot of the companies have divested into multi industries, and couldn't or wouldn't afford all of the infrastructure mentioned above to make Telecoms work alongside.
By creating more infrastructure you could have more services and Semi products like Vodafone, Orange etc as they can sell of the large infrastructure on a subscription based idea mentioned in other posts.
BT for example could own the infrastructure, And once the infrastructure is there I could create a sim os and with a user base use a factory to stick a sim, phone and contract like i've seen on some mods before, then sell it thru the retail store, but it relies on sales, like O/s,pc, pc internet user base. But for mobile.
For example Pay as you go (O/s) no mobile, just sim and contract for example. You will sell just the sim O/s and can work on any phone. You create Vodafone gold (o/s), you get a mobile ( either made by you or someone elses, a contract and sim, This will require the phone O/s doing well and the phone, and the contracts would relate to the amount of user base. and you could set your subscription rate.
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