(MOD) REALWORLD 11.5 (it requires Digital Age DLC to run) by Piermario

Discussions about modding and share your mods with other players in this forum.
Post Reply
Ginn7
Posts: 9
Joined: Thu Dec 26, 2019 4:39 pm

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by Ginn7 »

Hi,

I tried to but I could not open the 11.35 RES file. So I downloaded the 11.34 rar file that is below it (see original post). This RAR contains all the RealWorld files unpacked. You can modify those files and run the PACKALL to create your own MOD.

I hope that helps!
jcalbrown
Posts: 11
Joined: Wed Dec 19, 2018 3:05 am

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by jcalbrown »

Thank you--that helps, and I too was able to make some adaptations and create my own MOD. Only issue now is that I wish the caninv_yr column in the product_types.dbf would work. I'm trying to start a game in 1950 and unfortunately items like mobile phones, desktop computers, etc., are available from the beginning of the game no matter what I put in that column.
MrNeko
Posts: 13
Joined: Wed Jan 01, 2020 6:34 am

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by MrNeko »

Great mod ! Give me a lot of fun !
I have a question : notice that with this mod i have a lot of unused tech like Big Data,Cloud Computing,Data Mining etc. b ut i cant find any use of them. It is for future updates ?
Also with this mod stuff wich in vanilla i can research from 2000 here i can invent from 1990, it is my problem or common bug ?
Small bug report : it seems that 15 cities script somehow ruin the game, when i try it all ai's loose their expertise. And even when i start game without script it still didnt show any expertise.
louis1016
Posts: 8
Joined: Mon Dec 02, 2019 3:17 am

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by louis1016 »

MrNeko wrote: Wed Jan 01, 2020 6:48 am Great mod ! Give me a lot of fun !
I have a question : notice that with this mod i have a lot of unused tech like Big Data,Cloud Computing,Data Mining etc. b ut i cant find any use of them. It is for future updates ?
Also with this mod stuff wich in vanilla i can research from 2000 here i can invent from 1990, it is my problem or common bug ?
Small bug report : it seems that 15 cities script somehow ruin the game, when i try it all ai's loose their expertise. And even when i start game without script it still didnt show any expertise.
I believe thats because the script has a company count higher then whats supported.
amur27
Posts: 14
Joined: Tue Feb 03, 2015 1:42 am
Has thanked: 3 times

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by amur27 »

Hello bddy, its great mod but one little problem:
How can I research mobile user interface for smartphones? doesn’t study these technologies in any R&D
Yuri_Berezin
Posts: 4
Joined: Thu Apr 02, 2020 7:38 pm

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by Yuri_Berezin »

Hello! Thank you for this good MOD! I used last version of the game + all official dlc-s+Real World MOD v11.35 and i have this problem.
When i try began new product of digital age(OS, or other) on factory(
Attachments
1111111111.jpg
1111111111.jpg (907.51 KiB) Viewed 1775 times
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10442
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 229 times

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by David »

Which version of Capitalism Lab are you using?
Yuri_Berezin
Posts: 4
Joined: Thu Apr 02, 2020 7:38 pm

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by Yuri_Berezin »

Version of my game is 6.3.07
User avatar
David
Community and Marketing Manager at Enlight
Posts: 10442
Joined: Sat Jul 03, 2010 1:42 pm
Has thanked: 78 times
Been thanked: 229 times

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by David »

We will investigate the problem.

Could you please provide us with your save game file and let us know the following?
1) The exact steps for triggering the bug with the save game

You can find save game files of Capitalism Lab from the C:\Users\<your user name>\Documents\My Games\Capitalism Lab\SAVE

You may provide us with your save game file by posting it here on the forum as a ZIP file attachment or emailing the save game file to us at info@enlight.com.

If your save game file is too large for attachment, you may check out this post about how to send us large files: https://www.enlight.com/forum/viewtopic.php?f=13&t=2473
Yuri_Berezin
Posts: 4
Joined: Thu Apr 02, 2020 7:38 pm

Re: (MOD) REALWORLD 11.35 FULL (it requires Digital Age DLC to run) and 11.2 for all DLC (by Piermario)

Post by Yuri_Berezin »

Thank you for quick answer!
Save file attached here
The error crashes when I use any factory to produce any software product (Operation System or another). Tthis happen when I click on "Set up this factory for producing software products", select the product and click OK.
Hope you solve this problem. Thank you again for your work !!!
Attachments
problem.jpg
problem.jpg (1.06 MiB) Viewed 1731 times
MARC_003.zip
(6.59 MiB) Downloaded 132 times
Post Reply