For some reason ice cream sells 3 to 4 as much in total revenue as any other snack product class item
Checking the game files, it says each consumer demands 32 units of icecream per year per person ... the image of ice cream is that of a bucket of icecream too ... Now I do love me some ice cream myself, not gonne lie, I'd eat it a whole lot if it didn't add to my poundage
Ice-cream according to the game files sells for an average of $5 so that's 32 units x $5 = $160 dollars market per citizen.
Compare that to the other products in the same class with their marketshares:
- yoghurt: 20 units x $1,5 = $30
- chocolate bar: 23 units x $1,5 = $34,5
- cookies: 9 units x $4 = $36
- Chewing gum: 30 units x $1 = $30
- Total Marketshare for the entire snack product class ( - ice cream) = $130,5
And then there's
- ice cream: 32 units x $5 = $160
I simply recommend that ice cream be reduced to an ordinary demand number more in line with the other products in the same class. In my own mod I've modded ice cream down to a demand of only 7 units from the original 32. This leaves ice cream with a market share of roughly $35 which is on par with chocolate bars. I don't think it was intentional that this one product seems to jump out as much as it does in the game ... I'm wondering what other people think about this or whether this was left like this intentionally.
Thanks for reading let me know what you think,
Brutus