David wrote:Would somebody come up with a brief script for a roleplay scenario utilizing the event trigger system? We will review it and provide feedback on its feasibility and gameplay evaluation from our developers' point of view.
Hi David
Sorry for the delay in this post. I was half way thorough last time and accidentally clicked [BACK] which wiped all my text and had to start again!
This idea incorporates some roleplaying event/mission triggers some possible scenario editor ideas too.
However I have just seen your post about some of the other major/minor features and think that the scenario editor, although important, is something that should be worked on later once other areas of the game are refined.
This is a completely new feature, whereas improvements in current features should take priority
Game Setup:
Products restricted to Electronics megaclass
Cities: New York, San francisco, Seoul, Tokyo, Shanghai
AI companies setup to simulate realworld situation: Eg- HP, Dell, Apple, Samsung, Sony, Huawei, Asus, Panasonic, Westinghouse, Dyson, Electrolux, Intel, AMD, BHP Billiton
Each company would need to have their firms, brand awareness/loyalty and research levels preset to appropriate levels
Player company: Nokia- Very high camera phone and mobile phone tech (Which are becoming obsolete). Discovery of Smart Phones, but very low level
Objective: Earn atleast 500 million in profits/yr, have the highest profits for 3 consecutive years, and your player to be in the top 20 billionaries in the world
At the start of the game, on load, the player is presented with an opening text (Perhaps the 'consider tender' interface can be altered for this) explaining the objectives and situation
After closing the first page, they are presented with another screen.
"To turn things around the upper management have authorised giving you $20 million to start a program of your choice. After talking to consultants, you have been offered 4 choices.
1) New interactive training for all staff (Training is 25% more effective)
2) Free Red Bull for all your researchers allowing them to work through the night! (R&D costs are 25% lower)
3) A new advertising campaign to convice the public that retro and simplicity is the best! (Tech disruption for your company is reduced to 5%/yr)
4) I will decide how best to use it myself... (20million goes into your personal account)"
The game can then play as normal for a while, but events/challenges/choices can be activated by a number of different triggers
Time (One off or recurring)- Yearly bonuses to be calculated on specific dates. 21 December 2012: "Fever pitch reaches extreme highs about the end of the world- rampant looting of shops and factories"
Revenue- Once you reach 100 million profit, a shady dealer offers you some risky ventures. When you reach 300 million "Media reports are growing that X COMPANY is generating massive profits while exploiting and underpaying their workers" (Strikes or higher wage costs)
Dominance- If you are able to dominate a product you are offered a reward of some sort (This could be a mission that is gven earlier. Eg- You are given a choice about what product you want to dominate. The choice will activate triggers which then detect when you hit market dominance in that product)
Ofcourse, the possible things that could be triggered are endless
Eg- An event that allows you to study at an after hours college which then gives you product expertise in a new area or improves your current expertise
I know this isnt a complete script, but if you like, I can expand on it further