Does first city population have a script line?

Discussions about scenario games and user-defined scripts.
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Stylesjl
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Does first city population have a script line?

Post by Stylesjl »

I tried adding this to the game:

[CITY ECONOMIC SIMULATION DLC]
Developed City=Yes
First City Population=20


But I could not get it to work as it does not recognise First City Population. Is there a valid script line for this?
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Re: Does first city population have a script line?

Post by cantdownloadit »

doesn't the standard method work eg ?

[CITIES]
City=London
Population=4990000
City=Rome
Population=4970000
City=Glasgow
Population=4990000
City=Amsterdam
Population=4980000
City=Brussels
Population=4990000
City=Vienna
Population=4950000
City=Copenhagen
Population=4970000
City=Helsinki
Population=4990000
City=Prague
Population=4980000
City=Paris
Population=4980000
City=Athens
Population=4980000
City=Berlin
Population=4970000
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David
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Re: Does first city population have a script line?

Post by David »

Stylesjl wrote: Sun May 12, 2024 1:39 am I tried adding this to the game:

[CITY ECONOMIC SIMULATION DLC]
Developed City=Yes
First City Population=20


But I could not get it to work as it does not recognise First City Population. Is there a valid script line for this?
Please put them under the heading [ENVIRONMENT] instead.,
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Re: Does first city population have a script line?

Post by Stylesjl »

David wrote: Mon May 13, 2024 7:51 am
Stylesjl wrote: Sun May 12, 2024 1:39 am I tried adding this to the game:

[CITY ECONOMIC SIMULATION DLC]
Developed City=Yes
First City Population=20


But I could not get it to work as it does not recognise First City Population. Is there a valid script line for this?
Please put them under the heading [ENVIRONMENT] instead.,
That worked, thanks.
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Re: Does first city population have a script line?

Post by David »

In the next version 10.0.13, you will be able to place First City Population=<number> under with the heading of [CITY ECONOMIC SIMULATION DLC] or [ENVIRONMENT].
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Re: Does first city population have a script line?

Post by Jalwearnshaw22 »

cant seem to get a city to work can someone help set up a script for one city to have the highest population just testing things thats all
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Re: Does first city population have a script line?

Post by Stylesjl »

Jalwearnshaw22 wrote: Thu Sep 26, 2024 8:11 pm cant seem to get a city to work can someone help set up a script for one city to have the highest population just testing things thats all
What have you put in the script? Please show us so that we see what the issue might be.
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Re: Does first city population have a script line?

Post by Jalwearnshaw22 »

I have put the below

[ENVIRONMENT]
Developed City=Yes
First City Population=200
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Re: Does first city population have a script line?

Post by Stylesjl »

Jalwearnshaw22 wrote: Thu Sep 26, 2024 9:15 pm I have put the below

[ENVIRONMENT]
Developed City=Yes
First City Population=200
I don't think it can over 100% unfortunately. I think 100 is the highest it can go.
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Re: Does first city population have a script line?

Post by anjali »

i always have cities under cities like

[ENVIRONMENT]
Number of Cities=1

[CITIES]
City=Santas Northpole
Population=123456
Real Wage Rate=50
Population Growth Rate=250
//Consumer Goods Seaports=1
//Industrial Goods Seaports=1
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