David wrote: ↑Fri Jun 28, 2024 10:46 am
cantdownloadit wrote: ↑Thu Jun 27, 2024 12:55 pm
to me the most useful thing would be able to set the seaports to have specific resources, so you could set a city known for steel to have coal and iron as guaranteed resources etc, to even have more than 1 port in a city importing the same thing etc.
Please take a look at the section "Assigning Specific Products to the Seaports" on this webpage:
https://www.capitalismlab.com/scripts/script-products/ and see if it is what you want.
that lets you specify its available somewhere, but generally unless you have very few ports every item tends to be available at some port anyway.
i was thinking along the lines of..
[CITIES]
City=London
Population=4990000
Add Seaport Product=Jeans
Add Seaport Product=Mobile Phone
City=Rome
Population=4970000
Add Seaport Product=Steel
Add Seaport Product=Timber
City=Glasgow
Add Seaport Product=Steel
Add Seaport Product=Steel
so you can assign a specific resource to a specific city, or even more than 1 supply of a resource.
it would also be nice if you could have a
PortImportRate= 100-500 setting so it matches up with the factory capacity modifier. (and same with mines/logging camps/oil wells - ResourceProductionRate= 100-500)