I have not used the script generator until now because I'm old and thought it would probably be more trouble than it was worth. But I had some time this afternoon, and went ahead and created a script anyway. The script generator is actually easy to use. So, a big thank you to the nice people who developed it. But...
I wanted a script that would create a game with 5 Asian cities, that would include all of the agricultural products included in the Real World mod. In addition to all of the industrial and consumer products found in the vanilla game. What I want is a game that will not be filled with computer and software factories and computer stores.
When I created the script I disabled computer products. I gave my Asian cities different populations, with Manila being the largest at 500k people. Isn't there a limit on city population?
Anyway, when I loaded the script and created a game, the cities all had a population of 500k, and the products were only the ones in the vanilla game.
Here is my script, if some kind soul could spare a moment to look at it and give me some idea of what I did wrong.
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[HEADER]
Title=Test Script
Description=My first test script
MOD=Real World
[ENVIRONMENT]
Number of Cities=5
Your Start-up Capital=Very High
Your Start-up Capital Amount=500
Your Initial Personal Cash=100000
Random Events=Occasional
Game Starting Year=2000
Retail Store Type=Many
Number of AI Persons=30
Brand Strategy=Corporate Brand
Retail Store Floors=One
Stock Market=Yes
Alternative Stock Sim=No
Private Company=No
[COMPETITORS]
Number of Competitors=8
Competitor Start-up Capital=Very Low
AI Expansion Aggressiveness=Very Low
AI Pricing Aggressiveness=Very Low
Competence of Local Competitors=Low
AI Private Companies Percent=3
Diversified Companies=15
Retail Focused Companies=5
Stock Focused Companies=3
Real Estate Focused Companies=1
Tech Focused Companies=2
Media Focused Companies=1
Banking Focused Companies=1
Insurance Focused Companies=1
Show Competitor Trade Secrets=Yes
AI Friendly Merger=Yes
[PRODUCTS]
Consumer Goods Seaports=4
Industrial Goods Seaports=4
Import Quality=Low
Randomly Disable Product Classes=0
Random Product Reinvention=0
Product Customization=Off
Constant Import Supply=No
[DISABLED PRODUCTS]
Computer
[CITIES]
City=Manila
Globe X=1
Globe Y=100
Population=500000
Real Wage Rate=30
Consumer Goods Seaports=4
Industrial Goods Seaports=3
City=Naga City
Globe X=10
Globe Y=150
Population=100000
Real Wage Rate=30
Consumer Goods Seaports=3
Industrial Goods Seaports=2
City=Singapore
Globe X=25
Globe Y=250
Population=250000
Real Wage Rate=30
Consumer Goods Seaports=3
Industrial Goods Seaports=3
City=Cebu
Globe X=30
Globe Y=180
Population=250000
Real Wage Rate=30
Consumer Goods Seaports=3
Industrial Goods Seaports=3
City=Pusan
Globe X=60
Globe Y=260
Population=250000
Real Wage Rate=30
Consumer Goods Seaports=3
Industrial Goods Seaports=3
[SPECIAL RULES]
CEO Salary Modifier=100
COO Salary Modifier=100
CTO Salary Modifier=100
CMO Salary Modifier=100
Tech Cost Modifier=100
Training Effect Modifier=100
Factory Capacity Modifier=100
Retail Cost Modifier=99
[DIGITAL AGE DLC]
Max E-Commerce Share=Low
Max AI software and Internet companies=Low
Trying to figure out what I did wrong in my script
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Antonin1957
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- Stylesjl
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Re: Trying to figure out what I did wrong in my script
My understanding is that the maximum starting population in City Economic Simulation DLC is 500,000 and that it cannot start at a higher number. Basically it says this on the script page:
I think it should be allowed to start at a higher number but unfortunately it is not like that currently.
https://www.capitalismlab.com/scripts/script-cities/Population=<see below>
<50,000 to 500,000> if you are using City Economic Simulation DLC, which uses a lower population scale for a more sophisticated simulation of the citizens. For more details, please see: https://www.capitalismlab.com/ces-dlc/u ... imulation/
<500,000 to 5,000,000> if you are not using City Economic Simulation DLC. The game runs a more straightforward simulation for the citizens and thus allows for a higher population scale.
I think it should be allowed to start at a higher number but unfortunately it is not like that currently.
- Stre3trat
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Re: Trying to figure out what I did wrong in my script
For number of cities there was a bug that made you set the number in both the script and the menu but I just read that they fixed it. As for products enabled and assuming you want all of them just enable the dlc. Other than that you can disable products but that's another thing. Your population count should be fine screenshot below. I also read that they updated the script generator as well but this is all I know cause for tech companies (see below) I like them enabled but under control. If you navigate to your install directory there is a default script folder and inside of that you will find example scripts.
Options for companies:
New Game All DLC: POP 1000000
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Options for companies:
Code: Select all
Diversified Companies=4
Retail Focused Companies=2
Stock Focused Companies=2
Real Estate Focused Companies=2
Tech Focused Companies=2
Media Focused Companies=2
Banking Focused Companies=2
Insurance Focused Companies=2Code: Select all
[CITIES]
City=Clinton
Population=1000000
Real Wage Rate=20
Population Growth Rate=55
Regional Map X=10
Regional Map Y=6City Script/Map Creator: https://www.capitalism2.com/forum/viewt ... 775#p46775
Custom Maps: https://www.capitalism2.com/forum/viewtopic.php?t=10683
Dark Mode: https://www.capitalism2.com/forum/viewtopic.php?t=10528
Custom Maps: https://www.capitalism2.com/forum/viewtopic.php?t=10683
Dark Mode: https://www.capitalism2.com/forum/viewtopic.php?t=10528