Technology value

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The cost of 100 points in a specific product technology should be:

As it is, ~$10M.
4
24%
$20-50M
3
18%
$50-100M
2
12%
$100-200M
6
35%
more
2
12%
 
Total votes: 17

robinh
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Technology value

Post by robinh »

In another topic I wrote:

The price of technologies is EXTREMELY low. Giving your competition that has 100+ more in a tech about $10M is ridiculous. Imagine Nokia paying Apple $10M for their latest Iphone tech. If you can get over $100M a year per product you dominate, the tech should be AT LEAST 10 or 20 times more valuable than it is. It would also make tech based companies more meaningful.
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David
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Re: Technology value

Post by David »

If tech acquisition prices are too high, it will put AI off from buying tech and tech focused companies will end up not selling much of its tech and will have a hard time surviving.

Here is the rationale for the current tech cost setting: a company who owns the tech can sell the same tech multiple times, to multiple companies and thus can still make decent profits.
Naselus
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Re: Technology value

Post by Naselus »

I often get offers for upto 100M for high-level (100+) techs. I think the pricing is fine, tbh.
WilliamMGary
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Re: Technology value

Post by WilliamMGary »

+1
robinh
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Re: Technology value

Post by robinh »

Naselus wrote:I often get offers for upto 100M for high-level (100+) techs. I think the pricing is fine, tbh.
Well, yes, after the inflation builds up around 2010 it can get up to $100M. But that's a time when players usually have over 1bn annual profit and 100M is just a bit of change.

I think it should be 100M in 1990. Acquiring technologies for the price as it is feels like cheating.
Belisarius
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Re: Technology value

Post by Belisarius »

In my game the other companies try to buy my high tech, no matter how high, with inadequately low offers (below 10 Mio)
((I might add that I usuallly have inflation turned off)
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David
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Re: Technology value

Post by David »

Let's wait for more poll results on this topic and see how other players think about it. If enough people feel the same, I will forward this to the dev team for consideration.
Tycooniel
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Re: Technology value

Post by Tycooniel »

I think it should be depending on the product and its relation in quality ressource quality and technology.

A higttech product like a cpu/computer should have more costs in developing its tech level than a chair or bread for raising 1/10/100 techpoints.

So i think covering to relation in quality of ressource quality and technology if you produce it, and this suggested numbers and costs f. e. a chair shold keep in costs as ist is and a cpu should raise in costs ?10? times.

Ingame it would be realitic.

If someone have a problem with the currency and the relation to real possibilitys maybe the name of the ingame currency should be changed in ?Cap(Sim)$ (CS$)?
So then its a fantasy currency. ;)
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David
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Re: Technology value

Post by David »

We intend to introduce a new script variable in a future version that allows you to modifier standard technology acquisition costs.
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David
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Re: Technology value

Post by David »

Check out this Capitalism Facebook post about the upcoming tech cost modifier for the script system:
https://www.facebook.com/capitalism2?ref=hl
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