A Suggestion about COO Pricing Strategy
-
- Content Contributor
- Posts: 37
- Joined: Sat Oct 15, 2011 3:17 pm
A Suggestion about COO Pricing Strategy
I think there should be an option for people to decide whether those goods can be sold below cost (or discount rate), I totally understand COO want to gain market share by sacrificing profit, but market share and profit are both important, the game should let players themselves decide which one is more important, especially in different situations, for example, when financial performance is not good, COO should ensure that the company have enough profit, market share is not as important as before, how to make a good trade-off between market share and profit? As an MBA student, I think it is hard to answer, but I'm sure to say that both market share and profit are talking about profit, the difference is long-term profit or short-term profit, the right to decision belongs to human players, If you can offer an option for our players to manage COO, for example, ask them to focus on market share(long-term profit), or on short term profit, then things would be different.
- David
- Community and Marketing Manager at Enlight
- Posts: 10431
- Joined: Sat Jul 03, 2010 1:42 pm
- Has thanked: 78 times
- Been thanked: 226 times
Re: A Suggestion about COO Pricing Strategy
This has been implemented:
Sell factory "internal sale" products at cost
See: http://www.capitalismlab.com/enhanced-m ... icies.html
Sell factory "internal sale" products at cost
See: http://www.capitalismlab.com/enhanced-m ... icies.html