New screenshots of Capitalism Lab

General discussions about the release versions of Capitalism Lab
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David
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New screenshots of Capitalism Lab

Post by David »

New screenshots of Capitalism Lab, which show:

-improved look and feel of the existing interfaces
-the final look of the macro economic indicators
-the game running in 1024x768 and 1280x960
Attachments
new cap2 screen 03.jpg
new cap2 screen 03.jpg (447.43 KiB) Viewed 4175 times
new cap2 screen 02.jpg
new cap2 screen 02.jpg (723 KiB) Viewed 4175 times
new cap2 screen 01.jpg
new cap2 screen 01.jpg (678.22 KiB) Viewed 4175 times
Pesebrero
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Joined: Sun Nov 27, 2011 1:29 am

Re: New screenshots of Capitalism Lab

Post by Pesebrero »

This is great! When it will be ready?
Inarius
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Joined: Fri Sep 23, 2011 8:38 am

Re: New screenshots of Capitalism Lab

Post by Inarius »

It looks great. But same question, WHEN will it be ready ?
mwyeoh
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Re: New screenshots of Capitalism Lab

Post by mwyeoh »

A refined look
Im quite excited to play this game again
RougeRogue
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Re: New screenshots of Capitalism Lab

Post by RougeRogue »

I like this updated look -- a divider here, a color-code there, certainly cleans things up, if just a bit.

I notice in the second picture that you guys are still going with the (+)(-) controls for adjusting pricing. Did you guys ever discuss changing that, to allow one to input prices directly, with one's keyboard?

Personally, I prefer to have all my retailers selling my products at the same price in one city, but if I forget to lower my factory's sell price on some items (beds, for instance) in that city, the initial price point between three or four stores scattered about a town can vary a bit for one, new product, making it very difficult to equalize pricing between all stores for that product (one must tweak up and down, repeatedly, to try to get prices to match up between all stores).

Since I'm sure I'm not the first to bring this up, I'm guessing this might be more problematic than it appears?
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