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Re: Capitalism Lab Post-Release Beta version 6.5.06 Patch
Posted: Tue Jun 30, 2020 10:54 am
by David
cantdownloadit wrote: Mon Jun 29, 2020 6:11 am
David wrote: Mon Jun 29, 2020 1:55 am
Confused wrote: Sat Jun 27, 2020 10:11 pm
Website appears incorrect in environment script section it says max cities you can have in a script is 10 but at least 15 is possible.
Confused wrote: Sat Jun 27, 2020 10:11 pm
If you try to build a city on an unavailable tile (eg a mountain) the tool-tip incorrectly states "the maximum number of cities allowed has been reached" instead of saying you cant build on that tile.
I didn't encounter this glitch as the "Build a New City" button is grayed out and not clickable when I select an unavailable tile (eg a mountain).
Did you have to do something else to get to see the wrong message?
creating a new game with no mods, see screenshot below.
clicking the mountain says max cities reached, clicking on grass allows a city to be built
I believe that it is also true that the maximum number of cities has been reached. To find out whether it is the case, you may start a new game and select a mountain tile and see if it will display a different tool-tip.
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Tue Jun 30, 2020 11:12 am
by David
Update: the latest patch v6.5.07 has been released. Please go to the top of this thread for the download link:
viewtopic.php?f=10&t=7675
Re: Capitalism Lab Post-Release Beta version 6.5.06 Patch
Posted: Tue Jun 30, 2020 12:01 pm
by cantdownloadit
David wrote: Tue Jun 30, 2020 10:54 am
cantdownloadit wrote: Mon Jun 29, 2020 6:11 am
David wrote: Mon Jun 29, 2020 1:55 am
I didn't encounter this glitch as the "Build a New City" button is grayed out and not clickable when I select an unavailable tile (eg a mountain).
Did you have to do something else to get to see the wrong message?
creating a new game with no mods, see screenshot below.
clicking the mountain says max cities reached, clicking on grass allows a city to be built
I believe that it is also true that the maximum number of cities has been reached. To find out whether it is the case, you may start a new game and select a mountain tile and see if it will display a different tool-tip.
the max cities hasnt been built, the screenshot clearly shows i can build one on the grass area, that was a new game
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Tue Jun 30, 2020 12:15 pm
by cantdownloadit
here is a screenshot showing the new city i was allowed to build despite the incorrect tool-tip on mountain areas
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Tue Jun 30, 2020 1:42 pm
by David
Got it. I will request the programmer to fix it for the next patch v6.5.08.
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Tue Jun 30, 2020 9:21 pm
by cantdownloadit
as a result of adding the extra colours it makes other screens less clear, for example this one, where the colours in the bottom window no longer match up with the colours for the company.
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Wed Jul 01, 2020 6:30 am
by SLN
人才这一栏无法点击其他选项
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Wed Jul 01, 2020 8:44 am
by David
SLN wrote: Wed Jul 01, 2020 6:30 am
人才这一栏无法点击其他选项
I tested it but didn't encounter the problem. If you restart the game, does the problem still exist?
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Wed Jul 01, 2020 10:54 am
by David
cantdownloadit wrote: Tue Jun 30, 2020 9:21 pm
as a result of adding the extra colours it makes other screens less clear, for example this one, where the colours in the bottom window no longer match up with the colours for the company.
I have forwarded this to the programmer and he will work on fixing it.
Re: Capitalism Lab Post-Release Beta version 6.5.07 Patch
Posted: Wed Jul 01, 2020 11:11 am
by cantdownloadit
nice,
i can confirm i have no problem selecting the talent settings either (as mentioned in the post above)