Hi,
I would like to report a script error that occurs when starting a scenario in a language other than English (specifically tested with Japanese).
Issue Description
When starting the scenario while the game is set to a non-English language, a script error occurs. As a result, the objectives related to Shopping Mall and Real Estate disappear from the goal window.
Error Message
Script file: SCENARIO_DLC\Service\Mall_Magnate.txt
Error: the following lines cannot be recognized by the script system.
line 59: Shopping Mall
line 87: Real Estate
Observed Behavior
Missing Goals: If I start the scenario directly in Japanese, the Shopping Mall and Real Estate goals are completely missing from the goal list.
Completion Issue: If I start the scenario in English first and then switch/restart in another language, the scenario runs, but the goals can only be achieved/completed while playing in English.
Thank you!
Script Error & Missing Scenario Goals when starting in non-English languages (Mall Magnate)
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takashin7
- Level 2 user
- Posts: 15
- Joined: Mon Apr 25, 2022 10:51 am
Script Error & Missing Scenario Goals when starting in non-English languages (Mall Magnate)
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- David
- Community and Marketing Manager at Enlight
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Re: Script Error & Missing Scenario Goals when starting in non-English languages (Mall Magnate)
The bug has been fixed. Please download the new patch v12.0.80 from https://www.capitalism2.com/forum/viewtopic.php?t=10647
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takashin7
- Level 2 user
- Posts: 15
- Joined: Mon Apr 25, 2022 10:51 am
Re: Script Error & Missing Scenario Goals when starting in non-English languages (Mall Magnate)
Hi again,
Regarding the localization issue mentioned above, the goal missing issue has been resolved for other languages, but a new issue remains specifically when set to Japanese.
Issue Description
In the Japanese localization, sector names related to Real Estate and Shopping Malls are displayed incorrectly as "1s Sector" (1sセクター).
Root Cause Identified
I checked the Japanese translation file and found the exact entry causing this display bug:
Current entry in Japanese file:
[3318]<MDSE>1sセクターの市場支配力|
Issue:
In line [3318], the % symbol before 1s is missing. Because the placeholder %1s is broken into 1s, the system renders the plain text "1s" instead of inserting the dynamic sector name variable.
Suggested Fix
Changing line [3318] from:
[3318]<MDSE>1sセクターの市場支配力|
to:
[3318]<MDSE>%1sセクターの市場支配力|
This will restore the proper %1s placeholder and fix the sector name display.
Could you please update this line in the official Japanese translation file for the next patch?
Thank you!
Regarding the localization issue mentioned above, the goal missing issue has been resolved for other languages, but a new issue remains specifically when set to Japanese.
Issue Description
In the Japanese localization, sector names related to Real Estate and Shopping Malls are displayed incorrectly as "1s Sector" (1sセクター).
Root Cause Identified
I checked the Japanese translation file and found the exact entry causing this display bug:
Current entry in Japanese file:
[3318]<MDSE>1sセクターの市場支配力|
Issue:
In line [3318], the % symbol before 1s is missing. Because the placeholder %1s is broken into 1s, the system renders the plain text "1s" instead of inserting the dynamic sector name variable.
Suggested Fix
Changing line [3318] from:
[3318]<MDSE>1sセクターの市場支配力|
to:
[3318]<MDSE>%1sセクターの市場支配力|
This will restore the proper %1s placeholder and fix the sector name display.
Could you please update this line in the official Japanese translation file for the next patch?
Thank you!
- David
- Community and Marketing Manager at Enlight
- Posts: 10964
- Joined: Sat Jul 03, 2010 1:42 pm
- Has thanked: 131 times
- Been thanked: 406 times
Re: Script Error & Missing Scenario Goals when starting in non-English languages (Mall Magnate)
The issue has been fixed. Please download the same patch file v12.0.80 from https://www.capitalism2.com/forum/viewtopic.php?t=10647 which now contains updated Japanese translation files.