Single seaport predictable

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Esoteric Rogue
Level 6 user
Posts: 413
Joined: Sun Nov 18, 2012 8:18 am

Single seaport predictable

Post by Esoteric Rogue »

new games with one city and one seaport will always have the same industrial goods and will never change. ( from http://www.capitalismlab.com/forum/view ... =10&t=1415 )
Esoteric Rogue
Level 6 user
Posts: 413
Joined: Sun Nov 18, 2012 8:18 am

Re: Single seaport predictable

Post by Esoteric Rogue »

Esoteric Rogue wrote:new games with one city and one seaport will always have the same industrial goods and will never change. ( from http://www.capitalismlab.com/forum/view ... =10&t=1415 )
Edit: It also seems that when running 2 cities with 1 seaport, the first industrial port's Electron, Plastic, and Glass never changes, along with the second industial port's steel.

In the first case, I noticed that the products of the single city's single seaport can be dictated by the number of competitors chosen in the options, so our actual products may vary based on your options compared to mine.
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