CapLab Post-Release Beta version 2.3.04 patch now available

General Discussions about new beta versions of Capitalism Lab
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David
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CapLab Post-Release Beta version 2.3.04 patch now available

Post by David »

CapLab Post-Release Beta version 2.3.04 patch is now available via auto patch.

You may also download the patch manually from: http://www.capitalismlab.com/capserver/ ... 042300.zip
Then extract the ZIP file to your Capitalism Lab program folder. You can open your Capitalism Lab program folder by right-clicking on the Capitalism Lab game icon and select “Properties”, then select “Open File Location” to open the Capitalism Lab program folder.

Please note that this is a patch for the post-release version and you should only apply this patch manually if you are currently using version 2.3.00 or above.

(Save game files from older versions are not compatible with this new version.)


New Feature:
Salary modifiers for senior management staff (COO, CEO, CTO and CMO) in a script.

For example, if you think the salary for hiring a chief operating officer (COO) is too high, you may define:

COO Salary Modifier=50
The expected salary for COO will become 50% of the original range.

Script name changes
The following scripts have been renamed:
“From Toys to Electronics” -> “Toys and Gadgets”
“Fashion Startup” -> “Fashion Venture”

Please note that you may still see the old script names on the list. You may ignore them or remove them from the folder: <Your CapLab folder>\script

New Scenario Script
We have introduced a new script “Real Estate Mogul”. You may select "Load Script" on the new game setup menu, and then select the "Pre-defined Scripts" tab and select a scenario script game to play.

Bug Fixes:
Fixed the bugs reported in the following forum posts:
http://www.capitalismlab.com/forum/view ... 1598#p7109
http://www.capitalismlab.com/forum/view ... 7159#p7159
http://www.capitalismlab.com/forum/view ... 1611#p7172
baan
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by baan »

After installation the patch I found out that it is possible to run a challengin game normally. But just running the script as a private game. Will it be posted hig score lists or wild it be prodused public challenging games soon???
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David
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by David »

Will it be posted hig score lists or wild it be prodused public challenging games soon???
Participants of the private challenge game will be able to see the high score list.
Tycooniel
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by Tycooniel »

Hi there,

I found a bug.

If you start a new game (because of the new version you have to) and after trying to connect consumer seaports with your shops in the overview it showes the wrong amount of suppliers in the list.
Sometimes it says there are 0/0 suppliers in the city, but there are shown 3 ore more goods for your shop.
Or it says f.e. there are 3/3 goods but there are more than 3.
I have made several screenshots, but i dont think i have to upload/post it.

I started a custom game, resolution full screen 1920x1080, WinXP; 3 GB RAM, 2,8 GHz CPU, 7 Cities, 2 Customer Ports, 4 Industry Ports, 30 Years, no further aims because of branches all because of Rental, Media and Goods all because of Food, Snacks, Jewelery, Swatches, Livestock, Beverage, Automobiles are choosen for game aims.
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David
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by David »

Tycooniel wrote:Hi there,

I found a bug.

If you start a new game (because of the new version you have to) and after trying to connect consumer seaports with your shops in the overview it showes the wrong amount of suppliers in the list.
Sometimes it says there are 0/0 suppliers in the city, but there are shown 3 ore more goods for your shop.
Or it says f.e. there are 3/3 goods but there are more than 3.
I have made several screenshots, but i dont think i have to upload/post it.

I started a custom game, resolution full screen 1920x1080, WinXP; 3 GB RAM, 2,8 GHz CPU, 7 Cities, 2 Customer Ports, 4 Industry Ports, 30 Years, no further aims because of branches all because of Rental, Media and Goods all because of Food, Snacks, Jewelery, Swatches, Livestock, Beverage, Automobiles are choosen for game aims.
Is your game's version 2.3.04? You can see the version number on the top-right of the CapLab main menu.
Tycooniel
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by Tycooniel »

Yes, i am unfortunatly sure and it says 2.3.04 beta in the main menu, patched from 2.3.03 to 2.3.04 yesterday. ;)

The version of the savegames says it, too.

I´ll try to upload the screenshots...

Ok, the first shows my version of the game :)
Image
The second shows, that i can choose at minimum 3 goods from 0 of 0 suppliers... ;)
Image
The third shows wrong 2 of 3 (same shop) there where 4 available goods (look at the sidebar; its not in the middle)
Image
And the fourth shows correctly that there are 4 suppliers and the shop also will sell all 4 goods (later), if you follow the link button in the shop
Image

I have this wrong overview in every city, and sometimes if i try to link a shop with a supplier the game crashes with the send report to microsoft because of an error in caplab.exe it says.

Any questions? ;)
ceomoses
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by ceomoses »

@Tycooniel- Have you tried reinstalling the game? I ask because I can't duplicate this issue on my end. I've had other issues in the past that were fixed by reinstalling. I'm wondering if the same would work for you?
ceomoses
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by ceomoses »

Well, this seems unusual... Any ideas?

Image
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David
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by David »

We will get the salary bug fixed in the next patch.

--------------

As for the display bug with the number of products, I have asked the programmers and they said that it occurred in a previous version but it should have been fixed in the latest v2.3.04 version.

If it did occur to you in 2.3.04 (you can see the version number on the top-right corner of the main menu), could you provide me with your save game via Dropbox and let me know the steps for triggering the bug with the save game?

You may check out this post about how to send saved games via Dropbox:
http://www.capitalismlab.com/forum/view ... f=10&t=487
WilliamMGary
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Re: CapLab Post-Release Beta version 2.3.04 patch now availa

Post by WilliamMGary »

Finally affordable COOs! lol

I bet he asks for a major raise after a few months lol
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