In the next release the ability to select save game to Caplab server would be nice. Allows players to go to capitalismlab.com on login, download and install the game on another computer (auth check) and when they log-in to the game with their info and go to load save game it shows the "Online Save Game" and downloads it to the computer and loads it up.
This will provide wonderful valuable flexibility to the consumer.
Release Idea: Option to save; Save game to Caplab server
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Re: Release Idea: Option to save; Save game to Caplab server
It would add value.
- The 10 Real Cities script and the methodology used.
- TwitchTV
- eRogue's Discord server
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- Level 9 user
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Re: Release Idea: Option to save; Save game to Caplab server
The save to the cloud could be an option and the user's dropbox, google drive, or SkyDrive could be use as saving options via their APIs.