i play 2.706 version use my 10city A population of five million script.but no matter how building until 2016, many urban population is less than five million.any Suggestions?
I posted below for my own use scripts
Scripts need population growth!
- David
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Re: Scripts need population growth!
For gameplay balance, there is an upper limit of 5 million for a city's population. It is to keep product demand and other simulation factors within the confinement that is required to produce solid gameplay.
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Re: Scripts need population growth!
I'm using piermarios wonderful product pack and the above script. I'm finding that essentially unlimited product demand is not such a bad thing. maybe if the formula for product demand were reworked backwards (and this is just a thought) something like starting with 100% product demand being reduced as market saturation occurs.David wrote:For gameplay balance, there is an upper limit of 5 million for a city's population. It is to keep product demand and other simulation factors within the confinement that is required to produce solid gameplay.
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Re: Scripts need population growth!
I agree with perkerrush92
product demand being reduced as market saturation occurs. and i think cost/fright from seaport should be increase and decrease but now it increase only!! it should be accord with economy
And GDP has increase to 10% all the time so it's not real world
Economic status it should be clear example recession demand from consumer has reduce cost/fright reduce it's feel like a deflation. Revenue has reduce too maybe if company not strong maybe it will loss money
My IDEA
Use News to random product that what consumer buy example
Eco crysis = nessery product maybe revenue should be reduce
Eco static = nessery product ex.soap,food,toothpaste
Eco expansion = furnither , car , telephone
Eco boom = car luxury , product
product demand being reduced as market saturation occurs. and i think cost/fright from seaport should be increase and decrease but now it increase only!! it should be accord with economy
And GDP has increase to 10% all the time so it's not real world
Economic status it should be clear example recession demand from consumer has reduce cost/fright reduce it's feel like a deflation. Revenue has reduce too maybe if company not strong maybe it will loss money
My IDEA
Use News to random product that what consumer buy example
Eco crysis = nessery product maybe revenue should be reduce
Eco static = nessery product ex.soap,food,toothpaste
Eco expansion = furnither , car , telephone
Eco boom = car luxury , product
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- Level 4 user
- Posts: 135
- Joined: Tue Mar 17, 2015 2:42 am
Re: Scripts need population growth!
I like the random product demand increase idea. I like the increase of necessity product demands in times of recession. I think that demand for eco friendly products could somehow be incorporated.