Hi all,
I'm working on a warehouse network for a resource subsidiary in the new beta, and have found a couple interesting things.
My set-up is like this
Mine(owned by primary co.>$0.01 warehouse global supply(owned by resource Co. $0.01> City Distribution warehouse (owned by resource co.)> Maximum profit margin
With this set-up, it is NOT possible to profit, using an ai manager. End product overall rating reads 0 at the most.
I'm not sure what needs to be balanced to achieve some level of profitability but I think that a simple mine-warehouse-warehouse should be profitable, and easy to manage.
Tell me what you all think.
Parker
Resource Warehousing effectivness
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Parkerrush92
- Level 4 user
- Posts: 135
- Joined: Tue Mar 17, 2015 2:42 am
-
Parkerrush92
- Level 4 user
- Posts: 135
- Joined: Tue Mar 17, 2015 2:42 am
Re: Resource Warehousing effectivness
^The above is in an attempt to monopolize resources.
I have had some success with the following in this game.
Warehouses as a storage unit, and an output for resources that the a.i. frequently uses, and also equally importantly runs out of. It is possible to achieve margins of 200% in products including; gold, silver, oil, coal, and timber, yet any attempt to network these resources and maintain a steady supply in all cities is futile.
So far the only other thing warehouses do well, is aesthetically, and lord knows, I love aesthetics.
Parker
I have had some success with the following in this game.
Warehouses as a storage unit, and an output for resources that the a.i. frequently uses, and also equally importantly runs out of. It is possible to achieve margins of 200% in products including; gold, silver, oil, coal, and timber, yet any attempt to network these resources and maintain a steady supply in all cities is futile.
So far the only other thing warehouses do well, is aesthetically, and lord knows, I love aesthetics.
Parker