Has anyone tried disabling products in the script?

Discussions about scenario games and user-defined scripts.
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kbanifaz
Posts: 14
Joined: Tue Jun 11, 2024 8:12 am
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Has anyone tried disabling products in the script?

Post by kbanifaz »

Doesn't look like disabling products work in the script, I have this in my script and all of these product classes are still available:

[DISABLED PRODUCTS]
Food
Leather Goods
Livestock Products
Livestock Semi-products
Livestock
Fruit
Flowers
Plant Products

I'm using the RealWorld mod
learn42day
Posts: 3
Joined: Sat Feb 17, 2024 6:00 pm
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Re: Has anyone tried disabling products in the script?

Post by learn42day »

Below is a list of products I see in the DBF of the mod. Maybe change the livestock ones and they'll work?

CLASS,C,8 NAME,C,30
ALCOHOL Alcoholic Beverage
APPAREL Apparel
AUTO Automobile
BAKE Bakery Products
BAR Bar Products
BEVERAGE Beverage
BODYCARE Body Care Products
BOOK Books & Magazines
BUILDING Building Materials
CHEESE Cheese
COMMUN Communication Devices
COMPUTER Computer
COSMETIC Cosmetics
DRUGS Drugs
ELECTRON Electronic Products
ENERGY Public Utilities
FAST Fast Food
FLOWER Flowers
FOOD Food
FOOTWEAR Footwear
FRUIT Fruit
FURN Furniture
GAS Gasoline Products
HOMEAPP Home Appliances
HOUSE Household Products
JEWELRY Jewelry
JUICES Juices
LEATHER Leather Goods
LPRODUCT Livestock Products
LSEMI Livestock Semi-products
LSTOCK Livestock
MUSIC Musical Instruments
NAUTIC Nautical
PET Pets Products
PHOTO Photography Products
PIZZA Pizza
PLANT Plant
PSEMI Plant Products
RAW Raw Material
SCHOOL School Objects
SEMI Semi Products
SERVICE Service
SNACKS Snacks
SOFTWARE Software
SPORT_EQ Sport Equipment
TELECOM Telecom Products
TOBACCO Tobacco Products
TOOLS Tools
TOY Toy
VEG Vegetables
WATCH Watch
HOTEL Hotel
WASH Car Wash
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