I have noticed that in this article on the website:
https://www.capitalismlab.com/mod/moddi ... hnologies/
Says this about the following fields in Tech.dbf
It should be noted that after testing this I found this to be incorrect. In the game it does have an effect:
CANINV_YR - sets the year that the tech is available. This does work and the techs won't appear until the date.
PARENT1 (and 2) - This sets the prerequisite tech for this tech. If the parent tech(s) are not researched than the tech won't appear as an option to research.
PARENT1_LV (and 2) - This sets the level that the previous tech needs to be at for this tech to be considered for R&D (for instance if this is 100 then you need a tech level of 100 for the parent tech).