I've been playing Cap. Lab for many years now, but it's actually the first time I'm sharing something with the community

In one of my playthroughs I've managed to create a kind of self-ownership of my company named Generale through the Insurance Company (as shown o the picture attached).
It really gives you an idea why it is generally prohibited for companies to own its own shares. It created a loop of self fulfilling prophecy, where each 1$ of Generale earnings gave a 1$ of Generale Insurance earnings, which gave 1$ of Generale earnings, which gave... You get the idea, generally a multiplication of the same 1$ through the P&L over and over again.
The only problem were taxes (as always

Results are quite ridiculous. The sale of 5% of Generale's shares could have given me so much money that I could straight up buy all the competition and still have $ XXXM.
To make it clear I'm not complaining about it and don't even want it to be fixed (that is why I don't describe how it was setup, which was not easy at very least, but still was done only using in-game mechanics). Just wanted to share it with the community

Although I feel like the game lacks key aspects of the modern business, I've been enjoying it very much for years. It's already very nice, but hopefully it will get even better!